Trials
A downloadable game for Windows
Description
This project is a simple car racing game created as part of a Game Development and Design assignment. The game focuses on time-based gameplay, player movement, and interface feedback. The player drives a car along a road and collects time-boost objects while avoiding obstacles before the countdown timer reaches zero.
My Role & Responsibilities
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Designed the racing map layout using basic 3D objects
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Implemented player movement and car controls
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Programmed a countdown timer system
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Designed and implemented UI elements (menu, timer, speedometer)
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Created collision-based time extension mechanics
Tools / Engine Used
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Unity
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C#
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Unity UI System
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Unity Standard Assets (Car Controller)
UI / Interface Design Focus
The UI was designed to clearly communicate time pressure and player speed. A countdown timer provides constant feedback on remaining time, while a speedometer helps reinforce the sensation of movement. The main menu separates gameplay from instructions to improve clarity and usability.
Gameplay Features
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30-second countdown timer
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Time-extending collectible objects
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Speedometer displaying car speed
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Simple collision-based interactions
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Game-over state when the timer reaches zero
Controls
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W / Up Arrow – Accelerate
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A / Left Arrow – Turn Left
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D / Right Arrow – Turn Right
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S / Down Arrow – Brake / Reverse
Menu Design
The game includes a menu scene with two buttons:
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Play Game – Starts the game
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How to Play – Displays gameplay instructions and controls
| Status | Prototype |
| Platforms | Windows |
| Author | kameron.clinch001 |
| Genre | Racing |
| Tags | Singleplayer |
Download
Install instructions
Download the zip file, unzip it, and enjoy

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